Adding sigils, removing rules (will do separately)
This commit is contained in:
@@ -6,7 +6,7 @@
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"Description": {
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"en": "All players must immediately play a \\stn{} card."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -15,7 +15,7 @@
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"Description": {
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"en": "All players holding at least one \\btr{} must raise their hands. You may swap any held \\stn{} of yours for a \\btr{} of their choice."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -24,7 +24,7 @@
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"Description": {
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"en": "All players must immediately reveal their \\textbf{Cacophony} cards. If there are 3 or fewer other \\textbf{Cacophony} cards revealed, gain that many \\pnts{}. Otherwise, discard all your \\act{} cards."
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},
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"Copies": 5
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"Copies": 7
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},
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{
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"Name": {
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@@ -33,7 +33,7 @@
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"Description": {
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"en": "All other players discard 2 \\act{} cards. If \\textbf{Joy} is in play, double this effect."
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},
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"Copies": 1,
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"Copies": 2,
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"Persistent": true
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},
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{
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@@ -43,7 +43,7 @@
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"Description": {
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"en": "You may play 3 \\act{} cards immediately. If \\textbf{Misery} has been played this round, you may play 3 \\act{} cards immediately instead."
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},
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"Copies": 1,
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"Copies": 2,
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"Persistent": true
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},
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{
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@@ -53,7 +53,7 @@
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"Description": {
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"en": "Cancel the effects of another player's \\act{}."
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},
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"Copies": 1,
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"Copies": 3,
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"Instant": {
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"en": "At any point while a player is playing an \\act{}."
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}
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@@ -65,7 +65,7 @@
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"Description": {
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"en": "You may look at the \\act{} draw deck. You may order it or shuffle it in any way you wish before putting it back."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -74,7 +74,7 @@
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"Description": {
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"en": "All players holding at least one \\brg{} must raise their hands. You may swap any held \\stn{} of yours with a \\brg{} of their choice."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -83,7 +83,7 @@
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"Description": {
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"en": "You may swap two of your played \\stn{} cards."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -104,7 +104,7 @@
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"Instant": {
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"en": "If a player tries to take or swap any of your held cards."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -113,7 +113,7 @@
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"Description": {
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"en": "All other players must discard 2 \\act{} cards."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -122,7 +122,7 @@
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"Description": {
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"en": "You may look at the played \\stn{} cards of any one other player."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -132,7 +132,7 @@
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"en": "While this card is in effect, no \\act{} cards may be drawn."
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},
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"Persistent": true,
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -141,7 +141,7 @@
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"Description": {
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"en": "Remove \\textbf{Famine} from play. Draw as many \\act{} cards as there are players, then give each player one card of your choosing."
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},
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"Copies": 1
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"Copies": 4
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},
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{
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"Name": {
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@@ -150,7 +150,7 @@
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"Description": {
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"en": "Remove all persistent \\act{} cards from play."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -159,16 +159,16 @@
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"Description": {
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"en": "You may turn any of your own played \\stn{} cards face-up."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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"en": "FEAR"
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},
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"Description": {
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"en": "While you hold this card, you may not play any other \\act{} cards."
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"en": "No effect. While you hold this card, you may not play any other \\act{} cards."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -177,7 +177,7 @@
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"Description": {
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"en": "If another player has \\textbf{Love}, they may reveal it and discard it, and you both gain 2 \\pnts{}. Only the first player to reveal will gain \\pnts{}. If no player reveals \\textbf{Love}, you lose 2 \\pnts{}."
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},
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"Copies": 3
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"Copies": 5
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},
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{
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"Name": {
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@@ -186,7 +186,7 @@
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"Description": {
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"en": "All players must give you one of their \\act{} cards, of their choosing."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -195,7 +195,7 @@
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"Description": {
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"en": "All players, including yourself, must reveal one of their played \\stn{} cards and then return it to their hand."
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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@@ -207,6 +207,121 @@
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"Instant": {
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"en": "If an \\act{} allows a player to take cards from your hand"
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},
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"Copies": 1
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"Copies": 2
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},
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{
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"Name": {
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"en": "SUCKER PUNCH"
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},
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"Description": {
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"en": "Flip their \\stn{} over and reveal it. If it is \\brg{}, gain 1 \\pnt{}. If it is \\btr{}, take 2 \\pnts{} from the player."
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},
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"Instant": {
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"en": "When a player plays a \\stn{} against you"
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "CLIQUERY"
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},
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"Description": {
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"en": "All members of the \\textbf{Queer Throatslitting Collective}, except yourself, must reveal themselves."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "TATTLETALE"
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},
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"Description": {
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"en": "All members of the \\textbf{League of Inordinate Reprobates}, except yourself, must reveal themselves."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "BOTANICAL ARSON"
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},
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"Description": {
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"en": "All members of the \\textbf{Church of the Undying Rose}, except yourself, must reveal themselves."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "CYCLE of REVENGE"
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},
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"Description": {
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"en": "All members of the \\textbf{Vengeful Sacrificium}, except yourself, must reveal themselves."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "VICIOUSNESS"
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},
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"Description": {
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"en": "All members of \\textbf{Ye Brothers Merry}, except yourself, must reveal themselves."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "ALLEGATIONS"
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},
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"Description": {
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"en": "You may accuse another player of being a member of any group. If you are correct, they must reveal themselves and give you 2 \\pnts{}."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "SAVOIR FAIRE"
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},
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"Description": {
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"en": "Take 2 \\pnts{} from the player."
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},
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"Instant": {
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"en": "When a player is forcibly revealed to be a member of any group."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "LOADSHEDDING"
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},
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"Description": {
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"en": "While this card is in effect, players do not have to reveal their alliances."
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},
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"Persistent": true,
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"Copies": 2
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},
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{
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"Name": {
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"en": "UNEXPECTED SURGE"
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},
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"Description": {
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"en": "Remove \\textbf{Loadshedding} from play. Choose 3 players to reveal at least once of their alliances each."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "RALLYING CRY"
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},
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"Description": {
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"en": "Reveal one of your alliances. Other players in this alliance may also reveal themselves. Each of you receives 1 \\pnt{} per revealed player."
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},
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"Copies": 2
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},
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{
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"Name": {
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"en": "SOLE SURVIVOR"
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},
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"Description": {
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"en": "Choose a player, who must reveal at least one of their alliances. All other members of this alliance must reveal themselves and lose 1 \\pnt{}."
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},
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"Copies": 2
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}
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]
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62
cards/sigils.json
Normal file
62
cards/sigils.json
Normal file
@@ -0,0 +1,62 @@
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[
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{
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"Name": {
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"en": "QUEER THROATSLITTING COLLECTIVE"
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},
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"Description": {
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"en": "Our found family will find yours."
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},
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"Initials": {
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"en": "QTSC"
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},
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"Copies": 6
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},
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{
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"Name": {
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"en": "LEAGUE of INORDINATE REPROBATES"
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},
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"Description": {
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"en": "Trouble caused is trouble reified."
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},
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"Initials": {
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"en": "LoIR"
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},
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"Copies": 6
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},
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{
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"Name": {
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"en": "CHURCH OF THE UNDYING ROSE"
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},
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"Description": {
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"en": "Love heals all wounds, but we cause some of them."
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},
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"Initials": {
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"en": "CotUR"
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},
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"Copies": 6
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},
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{
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"Name": {
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"en": "VENGEFUL SACRIFICIUM"
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},
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"Description": {
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"en": "Once burned, twice as petty."
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},
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"Initials": {
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"en": "VS"
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},
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"Copies": 6
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},
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{
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"Name": {
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"en": "YE BROTHERS JOYOUS"
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},
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"Description": {
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"en": "Happiness, or oblivion."
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},
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"Initials": {
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"en": "YBJ"
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},
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"Copies": 6
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||||
}
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]
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@@ -9,7 +9,7 @@
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"Type": "Bargain",
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"AgainstBetrayal": -1,
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"AgainstBargain": 3,
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"Copies": 25
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"Copies": 35
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},
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{
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"Name": {
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@@ -20,7 +20,7 @@
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},
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"Type": "Betrayal",
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"AgainstBargain": 2,
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"Copies": 25
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"Copies": 35
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},
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{
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"Name": {
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@@ -32,7 +32,7 @@
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"Type": "Bargain",
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"AgainstBetrayal": -1,
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"AgainstBargain": 3,
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"Copies": 1
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"Copies": 2
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||||
},
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{
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"Name": {
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@@ -43,7 +43,7 @@
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},
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"Type": "Betrayal",
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"AgainstBargain": 4,
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||||
"Copies": 1
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||||
"Copies": 2
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||||
},
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||||
{
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"Name": {
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@@ -55,7 +55,7 @@
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"Type": "Bargain",
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"AgainstBetrayal": -1,
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||||
"AgainstBargain": 3,
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||||
"Copies": 1
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||||
"Copies": 2
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||||
},
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{
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"Name": {
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@@ -66,7 +66,7 @@
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||||
},
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"Type": "Betrayal",
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||||
"AgainstBargain": 1,
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||||
"Copies": 1
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||||
"Copies": 2
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||||
},
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||||
{
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||||
"Name": {
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||||
@@ -78,7 +78,7 @@
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||||
"Type": "Bargain",
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||||
"AgainstBetrayal": -1,
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||||
"AgainstBargain": 4,
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||||
"Copies": 1
|
||||
"Copies": 2
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||||
},
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||||
{
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||||
"Name": {
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||||
@@ -89,7 +89,7 @@
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||||
},
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||||
"Type": "Betrayal",
|
||||
"AgainstBargain": 2,
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||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -101,7 +101,7 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": 1,
|
||||
"AgainstBargain": 1,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -113,7 +113,7 @@
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 1,
|
||||
"AgainstBargain": 1,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -125,18 +125,18 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -1,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
"en": "“PEACEKEEPING”"
|
||||
"en": "\\say{PEACEKEEPING}"
|
||||
},
|
||||
"Description": {
|
||||
"en": "\\brg{}: take all the \\act{} cards of the other player."
|
||||
},
|
||||
"Type": "Betrayal",
|
||||
"AgainstBargain": 2,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -148,7 +148,7 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -2,
|
||||
"AgainstBargain": 4,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -159,7 +159,7 @@
|
||||
},
|
||||
"Type": "Betrayal",
|
||||
"AgainstBargain": 2,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -171,7 +171,7 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -1,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -181,7 +181,7 @@
|
||||
"en": "This card must be played face-up and cannot be moved or interacted with. The player this card is played against must immediately play 2 of their \\stn{} cards."
|
||||
},
|
||||
"Type": "Betrayal",
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -193,7 +193,7 @@
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 0,
|
||||
"AgainstBargain": 2,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -205,7 +205,7 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -3,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 2
|
||||
"Copies": 3
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -217,7 +217,7 @@
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 0,
|
||||
"AgainstBargain": 0,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -229,7 +229,7 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -1,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -241,7 +241,7 @@
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": -1,
|
||||
"AgainstBargain": -1,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -253,7 +253,7 @@
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": 0,
|
||||
"AgainstBargain": 2,
|
||||
"Copies": 1
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
@@ -265,6 +265,66 @@
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 1,
|
||||
"AgainstBargain": 1,
|
||||
"Copies": 2
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
"en": "GATEKEEPING"
|
||||
},
|
||||
"Description": {
|
||||
"en": "\\btr{}: The other player must reveal themselves if they are a member of the \\textbf{Queer Throatslitting Collective}."
|
||||
},
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 0,
|
||||
"AgainstBargain": 2,
|
||||
"Copies": 1
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
"en": "RATTED OUT"
|
||||
},
|
||||
"Description": {
|
||||
"en": "\\btrbrg{}: if either player is a member of the \\textbf{League of Inordinate Reprobates}, they must reveal themselves. If both are members, \\brg{} loses 3 extra points."
|
||||
},
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 0,
|
||||
"AgainstBargain": 2,
|
||||
"Copies": 1
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
"en": "CORPSES for ROSES"
|
||||
},
|
||||
"Description": {
|
||||
"en": "\\btr{}: If you are a member of the \\textbf{Church of the Undying Rose}, you may reveal yourself and gain 4 \\pnts{}."
|
||||
},
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -1,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 1
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
"en": "BLOOD PRICE"
|
||||
},
|
||||
"Description": {
|
||||
"en": "The other player must reveal all their alliances. If they are in the \\textbf{Vengeful Sacrificium}, you lose 2 \\pnts{}."
|
||||
},
|
||||
"Type": "Betrayal",
|
||||
"AgainstBetrayal": 1,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 1
|
||||
},
|
||||
{
|
||||
"Name": {
|
||||
"en": "JAUNTY TUNE"
|
||||
},
|
||||
"Description": {
|
||||
"en": "If either player is a member of \\textbf{Ye Brothers Merry}, they may reveal themselves and gain 1 \\pnt{}."
|
||||
},
|
||||
"Type": "Bargain",
|
||||
"AgainstBetrayal": -1,
|
||||
"AgainstBargain": 3,
|
||||
"Copies": 1
|
||||
}
|
||||
]
|
||||
Binary file not shown.
@@ -21,6 +21,7 @@
|
||||
\usepackage{anyfontsize}
|
||||
\usepackage{ifthen}
|
||||
\usepackage{array}
|
||||
\usepackage{dirtytalk}
|
||||
|
||||
\RequirePackage[active,tightpage]{preview}
|
||||
\PreviewEnvironment{tikzpicture}
|
||||
@@ -155,6 +156,21 @@
|
||||
\end{tikzpicture}
|
||||
}
|
||||
|
||||
% Sigils
|
||||
\newcommand{\sigil}[3]{ % Name, Description, Initials
|
||||
\begin{tikzpicture}
|
||||
|
||||
\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
|
||||
|
||||
\node (name) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight * 0.85) [text width = \cardwidth - 2 * \cardmargin, align = center] {\Large #1};
|
||||
|
||||
\node (description) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight * 0.125) [draw = none, fill = none, thick, text width = \cardwidth - 2 * \carddescriptionmargin, align = center] {
|
||||
\small \say{\textit{#2}}
|
||||
};
|
||||
|
||||
\end{tikzpicture}
|
||||
}
|
||||
|
||||
% Actions
|
||||
\newcommand{\action}[4]{ % Name, Description, Instant?, Persistent?
|
||||
\begin{tikzpicture}
|
||||
@@ -166,7 +182,7 @@
|
||||
\node (description) at (0.5 * \cardwidth - 0.5 * \cardmargin, 0.5 * \carddescriptionheight + \carddescriptionmargin) [draw = lightgray, fill = white, thick, text width = \cardwidth - 3 * \carddescriptionmargin, minimum height = \carddescriptionheight, align = center] {
|
||||
\ifstrempty{#3}{}{
|
||||
% Instant, add the instant icon
|
||||
\small \textbf{Instant} \textit{#3}
|
||||
\small \textbf{Instant}: \textit{#3}
|
||||
|
||||
}\ifstrempty{#4}{}{
|
||||
% Persistent, add the instant icon
|
||||
@@ -259,104 +275,117 @@
|
||||
\playercard{7}
|
||||
\playercard{8}
|
||||
|
||||
% RULES
|
||||
|
||||
\begin{tikzpicture}
|
||||
|
||||
\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
|
||||
|
||||
\node (title) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 0.5 * \cardnameheight) [minimum height = \cardnameheight] {\LARGE CONSPIRACY};
|
||||
\node (subtitle) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 1 * \cardnameheight) [minimum height = 0.5 * \cardnameheight] {RULES 1/3};
|
||||
\node (phase) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 1.4 * \cardnameheight) [minimum height = 0.5 * \cardnameheight] {\small \textit{PREGAME}};
|
||||
|
||||
\node (rules) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 5 * \cardnameheight) [text width = \cardwidth - 3 * \cardmargin, minimum height = 0.5 * \cardnameheight, align = left] {
|
||||
\footnotesize
|
||||
For \textit{n} players, deal each player:\\
|
||||
~~\textit{n} + 2 \stn{} cards\\
|
||||
~~4 \act{} cards\\
|
||||
~~4 \fin{} cards \\
|
||||
~\\
|
||||
Each player should prepare a \stn{} mat, which should be a page with a space for every other player. During the game, \stn{} cards will be placed here to indicate your bargains and betrayals. \\
|
||||
~\\
|
||||
Remaining \act{} cards should be placed in a deck, face down, in the center of the table. This is the \textbf{draw deck}. \\
|
||||
~\\
|
||||
The first player is the person whose birthday is closest to July 6th. \\
|
||||
};
|
||||
|
||||
\end{tikzpicture}
|
||||
|
||||
\begin{tikzpicture}
|
||||
|
||||
\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
|
||||
|
||||
\node (title) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 0.5 * \cardnameheight) [minimum height = \cardnameheight] {\LARGE CONSPIRACY};
|
||||
\node (subtitle) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 1 * \cardnameheight) [minimum height = 0.5 * \cardnameheight] {RULES 2/3};
|
||||
\node (phase) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 1.4 * \cardnameheight) [minimum height = 0.5 * \cardnameheight] {\small \textit{ROUNDS}};
|
||||
|
||||
\node (rules) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 5 * \cardnameheight) [text width = \cardwidth - 3 * \cardmargin, minimum height = 0.5 * \cardnameheight, align = left] {
|
||||
\footnotesize
|
||||
Each player must do the following in their turn: \\
|
||||
1. If the player has played a \stn{} against every other player, their turn is skipped. Otherwise: \\
|
||||
2. Play a \stn{} face-down, unless otherwise specified. \\
|
||||
\footnotesize 3. Optionally play one \act{}, and resolve its effect. \\
|
||||
4. If you are holding fewer than 8 \act{} cards, draw an \act{} from the draw deck. \\
|
||||
5. Your turn is now over, and the player to your left begins! \\
|
||||
~\\
|
||||
This continues until every player has filled their \stn{} mat. \\
|
||||
};
|
||||
|
||||
\end{tikzpicture}
|
||||
|
||||
\begin{tikzpicture}
|
||||
|
||||
\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
|
||||
|
||||
\node (title) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 0.5 * \cardnameheight) [minimum height = \cardnameheight] {\LARGE CONSPIRACY};
|
||||
\node (subtitle) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 1 * \cardnameheight) [minimum height = 0.5 * \cardnameheight] {RULES 3/3};
|
||||
\node (phase) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 1.4 * \cardnameheight) [minimum height = 0.5 * \cardnameheight] {\small \textit{POST-ROUND}};
|
||||
|
||||
\node (rules) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - \cardmargin - 5 * \cardnameheight) [text width = \cardwidth - 3 * \cardmargin, minimum height = 0.5 * \cardnameheight, align = left] {
|
||||
\footnotesize
|
||||
Once all \stn{} mats have been filled, the ??? part of the round is complete. Before revealing each of your \stn{} cards, each player may choose and play a \fin{} card, face-down. \\
|
||||
~\\
|
||||
At the same time, all players must flip their played \stn{} cards face-up, along with their played \fin{} card. \\
|
||||
~\\
|
||||
Resolve the effects of \fin{} cards in order of priority, lowest-to-highest. Once they have all been resolved, calculate \pnts{} by resolving all \stn{} interactions in a clockwise direction. Then, go onto the next round!
|
||||
Play 4 rounds if there are fewer than 5 players, otherwise play 3 rounds. \\
|
||||
};
|
||||
|
||||
\end{tikzpicture}
|
||||
|
||||
% SIGILS
|
||||
\sigil{QUEER THROATSLITTING COLLECTIVE}{Our found family will find yours.}{QTSC}
|
||||
\sigil{QUEER THROATSLITTING COLLECTIVE}{Our found family will find yours.}{QTSC}
|
||||
\sigil{QUEER THROATSLITTING COLLECTIVE}{Our found family will find yours.}{QTSC}
|
||||
\sigil{QUEER THROATSLITTING COLLECTIVE}{Our found family will find yours.}{QTSC}
|
||||
\sigil{QUEER THROATSLITTING COLLECTIVE}{Our found family will find yours.}{QTSC}
|
||||
\sigil{QUEER THROATSLITTING COLLECTIVE}{Our found family will find yours.}{QTSC}
|
||||
\sigil{LEAGUE of INORDINATE REPROBATES}{Trouble caused is trouble reified.}{LoIR}
|
||||
\sigil{LEAGUE of INORDINATE REPROBATES}{Trouble caused is trouble reified.}{LoIR}
|
||||
\sigil{LEAGUE of INORDINATE REPROBATES}{Trouble caused is trouble reified.}{LoIR}
|
||||
\sigil{LEAGUE of INORDINATE REPROBATES}{Trouble caused is trouble reified.}{LoIR}
|
||||
\sigil{LEAGUE of INORDINATE REPROBATES}{Trouble caused is trouble reified.}{LoIR}
|
||||
\sigil{LEAGUE of INORDINATE REPROBATES}{Trouble caused is trouble reified.}{LoIR}
|
||||
\sigil{CHURCH of the UNDYING ROSE}{Love heals all wounds. We did cause some of them.}{CotUR}
|
||||
\sigil{CHURCH of the UNDYING ROSE}{Love heals all wounds. We did cause some of them.}{CotUR}
|
||||
\sigil{CHURCH of the UNDYING ROSE}{Love heals all wounds. We did cause some of them.}{CotUR}
|
||||
\sigil{CHURCH of the UNDYING ROSE}{Love heals all wounds. We did cause some of them.}{CotUR}
|
||||
\sigil{CHURCH of the UNDYING ROSE}{Love heals all wounds. We did cause some of them.}{CotUR}
|
||||
\sigil{CHURCH of the UNDYING ROSE}{Love heals all wounds. We did cause some of them.}{CotUR}
|
||||
\sigil{VENGEFUL SACRIFICIUM}{Once burned, twice as petty.}{VS}
|
||||
\sigil{VENGEFUL SACRIFICIUM}{Once burned, twice as petty.}{VS}
|
||||
\sigil{VENGEFUL SACRIFICIUM}{Once burned, twice as petty.}{VS}
|
||||
\sigil{VENGEFUL SACRIFICIUM}{Once burned, twice as petty.}{VS}
|
||||
\sigil{VENGEFUL SACRIFICIUM}{Once burned, twice as petty.}{VS}
|
||||
\sigil{VENGEFUL SACRIFICIUM}{Once burned, twice as petty.}{VS}
|
||||
\sigil{YE BROTHERS JOYOUS}{Happiness or oblivion.}{YBJ}
|
||||
\sigil{YE BROTHERS JOYOUS}{Happiness or oblivion.}{YBJ}
|
||||
\sigil{YE BROTHERS JOYOUS}{Happiness or oblivion.}{YBJ}
|
||||
\sigil{YE BROTHERS JOYOUS}{Happiness or oblivion.}{YBJ}
|
||||
\sigil{YE BROTHERS JOYOUS}{Happiness or oblivion.}{YBJ}
|
||||
\sigil{YE BROTHERS JOYOUS}{Happiness or oblivion.}{YBJ}
|
||||
|
||||
% ACTIONS
|
||||
\action{NIL}{All players must immediately play a \stn{} card.}{}{}
|
||||
\action{NIL}{All players must immediately play a \stn{} card.}{}{}
|
||||
\action{CURIOSITY}{All players holding at least one \btr{} must raise their hands. You may swap any held \stn{} of yours for a \btr{} of their choice.}{}{}
|
||||
\action{CURIOSITY}{All players holding at least one \btr{} must raise their hands. You may swap any held \stn{} of yours for a \btr{} of their choice.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many \pnts{}. Otherwise, discard all your \act{} cards.}{}{}
|
||||
\action{MISERY}{All other players discard 2 \act{} cards. If \textbf{Joy} is in play, double this effect.}{}{true}
|
||||
\action{MISERY}{All other players discard 2 \act{} cards. If \textbf{Joy} is in play, double this effect.}{}{true}
|
||||
\action{JOY}{You may play 3 \act{} cards immediately. If \textbf{Misery} has been played this round, you may play 3 \act{} cards immediately instead.}{}{true}
|
||||
\action{JOY}{You may play 3 \act{} cards immediately. If \textbf{Misery} has been played this round, you may play 3 \act{} cards immediately instead.}{}{true}
|
||||
\action{IMPLOSION}{Cancel the effects of another player's \act{}.}{At any point while a player is playing an \act{}.}{}
|
||||
\action{IMPLOSION}{Cancel the effects of another player's \act{}.}{At any point while a player is playing an \act{}.}{}
|
||||
\action{IMPLOSION}{Cancel the effects of another player's \act{}.}{At any point while a player is playing an \act{}.}{}
|
||||
\action{THAT WHICH is UNSEEN}{You may look at the \act{} draw deck. You may order it or shuffle it in any way you wish before putting it back.}{}{}
|
||||
\action{THAT WHICH is UNSEEN}{You may look at the \act{} draw deck. You may order it or shuffle it in any way you wish before putting it back.}{}{}
|
||||
\action{PARANOIA}{All players holding at least one \brg{} must raise their hands. You may swap any held \stn{} of yours with a \brg{} of their choice.}{}{}
|
||||
\action{PARANOIA}{All players holding at least one \brg{} must raise their hands. You may swap any held \stn{} of yours with a \brg{} of their choice.}{}{}
|
||||
\action{DUPLICITY}{You may swap two of your played \stn{} cards.}{}{}
|
||||
\action{DUPLICITY}{You may swap two of your played \stn{} cards.}{}{}
|
||||
\action{BURNING TRUTH}{Choose any player who must reveal their held \stn{} cards to everyone, then give that player this \textbf{Burning Truth} card instead of discarding it.}{}{}
|
||||
\action{LANDMINE}{Negate that effect. The player must also discard all their \act{} cards.}{If a player tries to take or swap any of your held cards.}{}
|
||||
\action{LANDMINE}{Negate that effect. The player must also discard all their \act{} cards.}{If a player tries to take or swap any of your held cards.}{}
|
||||
\action{TOXIC SHOCK}{All other players must discard 2 \act{} cards.}{}{}
|
||||
\action{TOXIC SHOCK}{All other players must discard 2 \act{} cards.}{}{}
|
||||
\action{SUBTERFUGE}{You may look at the played \stn{} cards of any one other player.}{}{}
|
||||
\action{SUBTERFUGE}{You may look at the played \stn{} cards of any one other player.}{}{}
|
||||
\action{FAMINE}{While this card is in effect, no \act{} cards may be drawn.}{}{true}
|
||||
\action{FAMINE}{While this card is in effect, no \act{} cards may be drawn.}{}{true}
|
||||
\action{ABUNDANCE}{Remove \textbf{Famine} from play. Draw as many \act{} cards as there are players, then give each player one card of your choosing.}{}{}
|
||||
\action{ABUNDANCE}{Remove \textbf{Famine} from play. Draw as many \act{} cards as there are players, then give each player one card of your choosing.}{}{}
|
||||
\action{ABUNDANCE}{Remove \textbf{Famine} from play. Draw as many \act{} cards as there are players, then give each player one card of your choosing.}{}{}
|
||||
\action{ABUNDANCE}{Remove \textbf{Famine} from play. Draw as many \act{} cards as there are players, then give each player one card of your choosing.}{}{}
|
||||
\action{AMNESIA}{Remove all persistent \act{} cards from play.}{}{}
|
||||
\action{AMNESIA}{Remove all persistent \act{} cards from play.}{}{}
|
||||
\action{HONESTY}{You may turn any of your own played \stn{} cards face-up.}{}{}
|
||||
\action{FEAR}{While you hold this card, you may not play any other \act{} cards.}{}{}
|
||||
\action{HONESTY}{You may turn any of your own played \stn{} cards face-up.}{}{}
|
||||
\action{FEAR}{No effect. While you hold this card, you may not play any other \act{} cards.}{}{}
|
||||
\action{FEAR}{No effect. While you hold this card, you may not play any other \act{} cards.}{}{}
|
||||
\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 \pnts{}. Only the first player to reveal will gain \pnts{}. If no player reveals \textbf{Love}, you lose 2 \pnts{}.}{}{}
|
||||
\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 \pnts{}. Only the first player to reveal will gain \pnts{}. If no player reveals \textbf{Love}, you lose 2 \pnts{}.}{}{}
|
||||
\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 \pnts{}. Only the first player to reveal will gain \pnts{}. If no player reveals \textbf{Love}, you lose 2 \pnts{}.}{}{}
|
||||
\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 \pnts{}. Only the first player to reveal will gain \pnts{}. If no player reveals \textbf{Love}, you lose 2 \pnts{}.}{}{}
|
||||
\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 \pnts{}. Only the first player to reveal will gain \pnts{}. If no player reveals \textbf{Love}, you lose 2 \pnts{}.}{}{}
|
||||
\action{TITHES}{All players must give you one of their \act{} cards, of their choosing.}{}{}
|
||||
\action{TITHES}{All players must give you one of their \act{} cards, of their choosing.}{}{}
|
||||
\action{PURIFICATION}{All players, including yourself, must reveal one of their played \stn{} cards and then return it to their hand.}{}{}
|
||||
\action{PURIFICATION}{All players, including yourself, must reveal one of their played \stn{} cards and then return it to their hand.}{}{}
|
||||
\action{TURNABOUT is FAIR PLAY}{You may pick the card up and play it yourself immediately afterwards.}{If an \act{} allows a player to take cards from your hand}{}
|
||||
\action{TURNABOUT is FAIR PLAY}{You may pick the card up and play it yourself immediately afterwards.}{If an \act{} allows a player to take cards from your hand}{}
|
||||
\action{SUCKER PUNCH}{Flip their \stn{} over and reveal it. If it is \brg{}, gain 1 \pnt{}. If it is \btr{}, take 2 \pnts{} from the player.}{When a player plays a \stn{} against you}{}
|
||||
\action{SUCKER PUNCH}{Flip their \stn{} over and reveal it. If it is \brg{}, gain 1 \pnt{}. If it is \btr{}, take 2 \pnts{} from the player.}{When a player plays a \stn{} against you}{}
|
||||
\action{CLIQUERY}{All members of the \textbf{Queer Throatslitting Collective}, except yourself, must reveal themselves.}{}{}
|
||||
\action{CLIQUERY}{All members of the \textbf{Queer Throatslitting Collective}, except yourself, must reveal themselves.}{}{}
|
||||
\action{TATTLETALE}{All members of the \textbf{League of Inordinate Reprobates}, except yourself, must reveal themselves.}{}{}
|
||||
\action{TATTLETALE}{All members of the \textbf{League of Inordinate Reprobates}, except yourself, must reveal themselves.}{}{}
|
||||
\action{BOTANICAL ARSON}{All members of the \textbf{Church of the Undying Rose}, except yourself, must reveal themselves.}{}{}
|
||||
\action{BOTANICAL ARSON}{All members of the \textbf{Church of the Undying Rose}, except yourself, must reveal themselves.}{}{}
|
||||
\action{CYCLE of REVENGE}{All members of the \textbf{Vengeful Sacrificium}, except yourself, must reveal themselves.}{}{}
|
||||
\action{CYCLE of REVENGE}{All members of the \textbf{Vengeful Sacrificium}, except yourself, must reveal themselves.}{}{}
|
||||
\action{VICIOUSNESS}{All members of \textbf{Ye Brothers Merry}, except yourself, must reveal themselves.}{}{}
|
||||
\action{VICIOUSNESS}{All members of \textbf{Ye Brothers Merry}, except yourself, must reveal themselves.}{}{}
|
||||
\action{ALLEGATIONS}{You may accuse another player of being a member of any group. If you are correct, they must reveal themselves and give you 2 \pnts{}.}{}{}
|
||||
\action{ALLEGATIONS}{You may accuse another player of being a member of any group. If you are correct, they must reveal themselves and give you 2 \pnts{}.}{}{}
|
||||
\action{SAVOIR FAIRE}{Take 2 \pnts{} from the player.}{When a player is forcibly revealed to be a member of any group.}{}
|
||||
\action{SAVOIR FAIRE}{Take 2 \pnts{} from the player.}{When a player is forcibly revealed to be a member of any group.}{}
|
||||
\action{LOADSHEDDING}{While this card is in effect, players do not have to reveal their alliances.}{}{true}
|
||||
\action{LOADSHEDDING}{While this card is in effect, players do not have to reveal their alliances.}{}{true}
|
||||
\action{UNEXPECTED SURGE}{Remove \textbf{Loadshedding} from play. Choose 3 players to reveal at least once of their alliances each.}{}{}
|
||||
\action{UNEXPECTED SURGE}{Remove \textbf{Loadshedding} from play. Choose 3 players to reveal at least once of their alliances each.}{}{}
|
||||
\action{RALLYING CRY}{Reveal one of your alliances. Other players in this alliance may also reveal themselves. Each of you receives 1 \pnt{} per revealed player.}{}{}
|
||||
\action{RALLYING CRY}{Reveal one of your alliances. Other players in this alliance may also reveal themselves. Each of you receives 1 \pnt{} per revealed player.}{}{}
|
||||
\action{SOLE SURVIVOR}{Choose a player, who must reveal at least one of their alliances. All other members of this alliance must reveal themselves and lose 1 \pnt{}.}{}{}
|
||||
\action{SOLE SURVIVOR}{Choose a player, who must reveal at least one of their alliances. All other members of this alliance must reveal themselves and lose 1 \pnt{}.}{}{}
|
||||
|
||||
% STANCES
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
@@ -384,6 +413,26 @@
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BARGAIN}{}{BARGAIN}{3}{-1}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
@@ -410,27 +459,53 @@
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
|
||||
\stance{SYMBIOSIS}{\brg{}: both players gain an additional 2 \pnt{}.}{BARGAIN}{3}{-1}
|
||||
\stance{SYMBIOSIS}{\brg{}: both players gain an additional 2 \pnt{}.}{BARGAIN}{3}{-1}
|
||||
\stance{EXCOMMUNICATION}{This card must be played face-up.}{BETRAYAL}{4}{0}
|
||||
\stance{EXCOMMUNICATION}{This card must be played face-up.}{BETRAYAL}{4}{0}
|
||||
\stance{QUID PRO QUO}{At any time once played, this card can be flipped face-up to negate a player's \act{}.}{BARGAIN}{3}{-1}
|
||||
\stance{QUID PRO QUO}{At any time once played, this card can be flipped face-up to negate a player's \act{}.}{BARGAIN}{3}{-1}
|
||||
\stance{ASSASSINATION}{\brg{}: the other player loses 2 additional \pnts{}.}{BETRAYAL}{1}{0}
|
||||
\stance{ASSASSINATION}{\brg{}: the other player loses 2 additional \pnts{}.}{BETRAYAL}{1}{0}
|
||||
\stance{FAIR DEAL}{This card must be played face-up.}{BARGAIN}{4}{-1}
|
||||
\stance{FAIR DEAL}{This card must be played face-up.}{BARGAIN}{4}{-1}
|
||||
\stance{COUP d'ETAT}{If played against the player with the most \pnts{} in the last round, they lose 2 additional \pnts{}.}{BETRAYAL}{2}{0}
|
||||
\stance{COUP d'ETAT}{If played against the player with the most \pnts{} in the last round, they lose 2 additional \pnts{}.}{BETRAYAL}{2}{0}
|
||||
\stance{CONTRACTUAL OBLIGATIONS}{\btr{}: the other player loses 3 \pnts{}.}{BARGAIN}{1}{1}
|
||||
\stance{CONTRACTUAL OBLIGATIONS}{\btr{}: the other player loses 3 \pnts{}.}{BARGAIN}{1}{1}
|
||||
\stance{A TRUE NAME, SPOKEN SOFTLY}{}{BETRAYAL}{1}{1}
|
||||
\stance{A TRUE NAME, SPOKEN SOFTLY}{}{BETRAYAL}{1}{1}
|
||||
\stance{PEACEKEEPING}{\btr{}: you may take all \act{} and \fin{} cards of the other player.}{BARGAIN}{3}{-1}
|
||||
\stance{“PEACEKEEPING”}{\brg{}: take all the \act{} cards of the other player.}{BETRAYAL}{2}{0}
|
||||
\stance{PEACEKEEPING}{\btr{}: you may take all \act{} and \fin{} cards of the other player.}{BARGAIN}{3}{-1}
|
||||
\stance{\say{PEACEKEEPING}}{\brg{}: take all the \act{} cards of the other player.}{BETRAYAL}{2}{0}
|
||||
\stance{\say{PEACEKEEPING}}{\brg{}: take all the \act{} cards of the other player.}{BETRAYAL}{2}{0}
|
||||
\stance{CAMERADERIE}{}{BARGAIN}{4}{-2}
|
||||
\stance{CAMERADERIE}{}{BARGAIN}{4}{-2}
|
||||
\stance{BITTER TASTE}{The other player must also redraw all their \brg{} cards at the beginning of the next round.}{BETRAYAL}{2}{0}
|
||||
\stance{BITTER TASTE}{The other player must also redraw all their \brg{} cards at the beginning of the next round.}{BETRAYAL}{2}{0}
|
||||
\stance{LOVE-TACKLE}{If a player reveals this card during the game, it is flipped face-up, and they must give you all their \act{} cards.}{BARGAIN}{3}{-1}
|
||||
\stance{LOVE-TACKLE}{If a player reveals this card during the game, it is flipped face-up, and they must give you all their \act{} cards.}{BARGAIN}{3}{-1}
|
||||
\stance{THROWN to the LAMPREYS}{This card must be played face-up and cannot be moved or interacted with. The player this card is played against must immediately play 2 of their \stn{} cards.}{BETRAYAL}{0}{0}
|
||||
\stance{THROWN to the LAMPREYS}{This card must be played face-up and cannot be moved or interacted with. The player this card is played against must immediately play 2 of their \stn{} cards.}{BETRAYAL}{0}{0}
|
||||
\stance{QUISLING}{\brg{}: both players gain an additional 2 \pnts{}.}{BETRAYAL}{2}{0}
|
||||
\stance{QUISLING}{\brg{}: both players gain an additional 2 \pnts{}.}{BETRAYAL}{2}{0}
|
||||
\stance{TRUE LOVE}{If this card is \brgbrg{} with another \textbf{True Love}, you do not lose any base \pnts{} from \brgbtr{} in this round.}{BARGAIN}{3}{-3}
|
||||
\stance{TRUE LOVE}{If this card is \brgbrg{} with another \textbf{True Love}, you do not lose any base \pnts{} from \brgbtr{} in this round.}{BARGAIN}{3}{-3}
|
||||
\stance{TRUE LOVE}{If this card is \brgbrg{} with another \textbf{True Love}, you do not lose any base \pnts{} from \brgbtr{} in this round.}{BARGAIN}{3}{-3}
|
||||
\stance{ZERO SUM}{Completely negate the \pnts{} gained or lost by both players in this interaction.}{BETRAYAL}{0}{0}
|
||||
\stance{ZERO SUM}{Completely negate the \pnts{} gained or lost by both players in this interaction.}{BETRAYAL}{0}{0}
|
||||
\stance{SONNET}{If this is played \brgbtr{}, you may sing a song to avoid losing \pnts{}.}{BARGAIN}{3}{-1}
|
||||
\stance{SONNET}{If this is played \brgbtr{}, you may sing a song to avoid losing \pnts{}.}{BARGAIN}{3}{-1}
|
||||
\stance{HOSTILE TAKEOVER}{Gain 1 \pnt{} for every \brg{} you have played.}{BETRAYAL}{-1}{-1}
|
||||
\stance{HOSTILE TAKEOVER}{Gain 1 \pnt{} for every \brg{} you have played.}{BETRAYAL}{-1}{-1}
|
||||
\stance{the SUBLIME}{}{BARGAIN}{2}{0}
|
||||
\stance{the SUBLIME}{}{BARGAIN}{2}{0}
|
||||
\stance{NIHILISM}{}{BETRAYAL}{1}{1}
|
||||
\stance{NIHILISM}{}{BETRAYAL}{1}{1}
|
||||
\stance{GATEKEEPING}{\btr{}: The other player must reveal themselves if they are a member of the \textbf{Queer Throatslitting Collective}.}{BETRAYAL}{2}{0}
|
||||
\stance{RATTED OUT}{\btrbrg{}: if either player is a member of the \textbf{League of Inordinate Reprobates}, they must reveal themselves. If both are members, \brg{} loses 3 extra points.}{BETRAYAL}{2}{0}
|
||||
\stance{CORPSES for ROSES}{\btr{}: If you are a member of the \textbf{Church of the Undying Rose}, you may reveal yourself and gain 4 \pnts{}.}{BARGAIN}{3}{-1}
|
||||
\stance{BLOOD PRICE}{The other player must reveal all their alliances. If they are in the \textbf{Vengeful Sacrificium}, you lose 2 \pnts{}.}{BETRAYAL}{3}{1}
|
||||
\stance{JAUNTY TUNE}{If either player is a member of \textbf{Ye Brothers Merry}, they may reveal themselves and gain 1 \pnt{}.}{BARGAIN}{3}{-1}
|
||||
|
||||
% FINALS
|
||||
\final{ENTROPY}{Cancel the effects of all \fin{} cards this round.}{0}
|
||||
|
||||
38
main.go
38
main.go
@@ -13,6 +13,11 @@ type Card struct {
|
||||
Copies int
|
||||
}
|
||||
|
||||
type Sigil struct {
|
||||
Card
|
||||
Initials map[string]string
|
||||
}
|
||||
|
||||
type Action struct {
|
||||
Card
|
||||
Instant map[string]string
|
||||
@@ -39,9 +44,40 @@ type Final struct {
|
||||
func main() {
|
||||
lang := os.Args[1]
|
||||
|
||||
si, _ := os.Open("cards/sigils.json")
|
||||
defer si.Close()
|
||||
dec := json.NewDecoder(si)
|
||||
sigils := []Sigil{}
|
||||
if err := dec.Decode(&sigils); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
fmt.Print("\n% SIGILS\n")
|
||||
|
||||
for _, sig := range sigils {
|
||||
name, ex := sig.Name[lang]
|
||||
if !ex {
|
||||
panic(fmt.Sprintf("No '%v' language Name for card %v", lang, sig))
|
||||
}
|
||||
|
||||
desc, ex := sig.Description[lang]
|
||||
if !ex {
|
||||
panic(fmt.Sprintf("No '%v' language Description for action card %v", lang, sig))
|
||||
}
|
||||
|
||||
init, ex := sig.Initials[lang]
|
||||
if !ex {
|
||||
panic(fmt.Sprintf("No '%v' language Initials for action card %v", lang, sig))
|
||||
}
|
||||
|
||||
for i := 0; i < sig.Copies; i++ {
|
||||
fmt.Printf("\\sigil{%v}{%v}{%v}\n", name, desc, init)
|
||||
}
|
||||
}
|
||||
|
||||
a, _ := os.Open("cards/actions.json")
|
||||
defer a.Close()
|
||||
dec := json.NewDecoder(a)
|
||||
dec = json.NewDecoder(a)
|
||||
actions := []Action{}
|
||||
if err := dec.Decode(&actions); err != nil {
|
||||
panic(err)
|
||||
|
||||
Reference in New Issue
Block a user