239 lines
15 KiB
TeX
239 lines
15 KiB
TeX
\documentclass{scrartcl}
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% Compiled with assistance from a wonderful guide by Brett Witty: https://www.brettwitty.net/how-to-design-cards-1.html; https://www.brettwitty.net/how-to-design-cards-2.html; https://www.brettwitty.net/how-to-design-cards-3.html
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\usepackage{pdflscape}
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\usepackage{xcolor}
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\usepackage{tikz}
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\usetikzlibrary{positioning}
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\usepackage{pifont}
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\usepackage{graphicx}
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\usepackage{etoolbox}
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\usepackage[utf8]{inputenc}
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\usepackage{multicol}
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\usepackage[margin=8mm]{geometry}
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\usepackage{nopageno}
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\usepackage{graphicx, txfonts}
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\usepackage{anyfontsize}
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\usepackage{ifthen}
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\RequirePackage[active,tightpage]{preview}
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\PreviewEnvironment{tikzpicture}
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\setlength{\PreviewBorder}{0.125in}
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% All cards
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\newcommand{\cardmargin}{2mm}
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\newcommand{\cardcorners}{4mm}
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\newcommand{\cardwidth}{63mm}
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\newcommand{\cardheight}{88mm}
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\newcommand{\cardnameheight}{10mm}
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\newcommand{\carddescriptionheight}{30mm}
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\newcommand{\carddescriptionmargin}{4mm}
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% TODO apply internationalization rules here too
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\newcommand{\card}[1]{\textbf{#1}}
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\newcommand{\act}{\textbf{Action}}
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\newcommand{\stn}{\textbf{Stance}}
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\newcommand{\fin}{\textbf{Final}}
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\newcommand{\mis}{\textbf{Mission}}
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\newcommand{\brg}{\bargainheartoutline}
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\newcommand{\btr}{\betrayalheart}
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% Actions
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\newcommand{\action}[4]{ % Name, Description, Instant?, Persistent?
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\begin{tikzpicture}
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\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
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\node (name) at (0.5 * \cardwidth - 0.5 * \cardmargin, \carddescriptionheight + \cardnameheight) [text width = \cardwidth - 2 * \cardmargin, minimum height = \cardnameheight, align = center] {\Large #1};
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\node (description) at (0.5 * \cardwidth - 0.5 * \cardmargin, 0.5 * \carddescriptionheight + \carddescriptionmargin) [draw = gray, fill = lightgray, thick, text width = \cardwidth - 3 * \carddescriptionmargin, minimum height = \carddescriptionheight, align = center] {
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\ifstrempty{#3}{}{
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% Instant, add the instant icon
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\small \textbf{Instant} \textit{#3}
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}\ifstrempty{#4}{}{
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% Persistent, add the instant icon
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\small \textbf{Persistent}.
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}
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\small #2
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};
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\end{tikzpicture}
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}
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% Stances
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\newcommand{\bargainheart}{\ensuremath\varheartsuit}
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\newcommand{\bargainheartoutline}{\ensuremath\heartsuit}
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\newcommand{\betrayalheart}{\rotatebox[origin=c]{180}{\ensuremath\varheartsuit}}
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\newcommand{\heart}[1]{
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\ifthenelse{\equal{#1}{BARGAIN}}
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{\bargainheartoutline}
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{\betrayalheart}
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}
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\newcommand{\stance}[5]{ % Name, Description, Type, AgainstBargain, AgainstBetrayal
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\begin{tikzpicture}
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\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
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\node (type) at (0.12 * \cardwidth + \cardmargin, 0.88 * \cardheight) [align = left] {\fontsize{50px}{50px} \heart{#3}};
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\node (basevsbargain) at (0.75 * \cardwidth, 0.88 * \cardheight + 1.1mm) [rounded corners = \cardcorners, align = center] {\textcolor{white}{\fontsize{50px}{60px} \bargainheart{}}};
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\node (basevsbargainoutline) at (0.75 * \cardwidth, 0.88 * \cardheight + 1.1mm) [rounded corners = \cardcorners, align = center] {\fontsize{50px}{60px} \bargainheartoutline{}};
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\node (basevsbetrayal) at (0.86 * \cardwidth, 0.88 * \cardheight - 1.1mm) [rounded corners = \cardcorners, align = center] {\fontsize{50px}{60px} \betrayalheart{}};
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\node (basevsbargaintext) at (0.75 * \cardwidth + 0.5mm, 0.88 * \cardheight + 1.5mm) [rounded corners = \cardcorners, align = center] {#4};
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\node (basevsbetrayaltext) at (0.86 * \cardwidth + 0.5mm, 0.875 * \cardheight - 1mm) [rounded corners = \cardcorners, align = center] {\textcolor{white}{#5}};
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\ifstrempty{#2}
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{
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\node (name) at (0.5 * \cardwidth - 0.5 * \cardmargin, 0.5 * \cardnameheight) [text width = \cardwidth - 3 * \cardmargin, minimum height = \cardnameheight, align = center] {\Large #1};
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}
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{
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\node (name) at (0.5 * \cardwidth - 0.5 * \cardmargin, \carddescriptionheight + \cardnameheight) [text width = \cardwidth - 3 * \cardmargin, minimum height = \cardnameheight, align = center] {\Large #1};
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\node (description) at (0.5 * \cardwidth - 0.5 * \cardmargin, 0.5 * \carddescriptionheight + \carddescriptionmargin) [draw = gray, fill = lightgray, thick, text width = \cardwidth - 3 * \carddescriptionmargin, minimum height = \carddescriptionheight, align = center] {\small #2};
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}
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\end{tikzpicture}
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}
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%TODO Finals
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\newcommand{\final}[3]{ % Name, Description, Priority
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\begin{tikzpicture}
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\draw[rounded corners = \cardcorners] (0,0) rectangle (\cardwidth - \cardmargin, \cardheight - \cardmargin);
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\node (name) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - 0.5* \cardmargin - 0.5 * \cardnameheight) [text width = \cardwidth - 3 * \carddescriptionmargin, minimum height = \cardnameheight, align = left] {\LARGE #1};
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\node (priority) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - 0.5* \cardmargin - 0.5 * \cardnameheight) [text width = \cardwidth - 3 * \carddescriptionmargin, minimum height = \cardnameheight, align = right] {\LARGE #3};
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\node (description) at (0.5 * \cardwidth - 0.5 * \cardmargin, \cardheight - 0.5* \cardmargin - \cardnameheight - 0.5 * \carddescriptionheight) [draw = gray, fill = lightgray, thick, text width = \cardwidth - 3 * \carddescriptionmargin, minimum height = \carddescriptionheight, align = center] {\small #2};
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\end{tikzpicture}
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}
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%TODO Missions
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%TODO images
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\begin{document}
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\thispagestyle{empty}
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% ACTIONS
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\action{NIL}{All players must immediately play a \stn{} card.}{}{}
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\action{CURIOSITY}{All players holding at least one \btr{} must raise their hands. You may swap any held \stn{} of yours for a \btr{} of their choice.}{}{}
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\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many points. Otherwise, discard all your \act{} cards.}{}{}
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\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many points. Otherwise, discard all your \act{} cards.}{}{}
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\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many points. Otherwise, discard all your \act{} cards.}{}{}
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\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many points. Otherwise, discard all your \act{} cards.}{}{}
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\action{CACOPHONY}{All players must immediately reveal their \textbf{Cacophony} cards. If there are 3 or fewer other \textbf{Cacophony} cards revealed, gain that many points. Otherwise, discard all your \act{} cards.}{}{}
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\action{MISERY}{All other players discard 2 \act{} cards. If \textbf{Joy} is in play, double this effect.}{}{true}
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\action{JOY}{You may play 3 \act{} cards immediately. If \textbf{Misery} has been played this round, you may play 3 \act{} cards immediately instead.}{}{true}
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\action{IMPLOSION}{Cancel the effects of another player's \act{}.}{At any point while a player is playing an \act{}.}{}
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\action{THAT WHICH is UNSEEN}{You may look at the \act{} draw deck. You may order it or shuffle it in any way you wish before putting it back.}{}{}
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\action{PARANOIA}{All players holding at least one \brg{} must raise their hands. You may swap any held \stn{} of yours with a \brg{} of their choice.}{}{}
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\action{DUPLICITY}{You may swap two of your played \stn{} cards.}{}{}
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\action{BURNING TRUTH}{Choose any player who must reveal their held \stn{} cards to everyone, then give that player this \textbf{Burning Truth} card instead of discarding it.}{}{}
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\action{LANDMINE}{Negate that effect. The player must also discard all their \act{} cards.}{If a player tries to take or swap any of your held cards.}{}
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\action{TOXIC SHOCK}{All other players must discard 2 \act{} cards.}{}{}
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\action{SUBTERFUGE}{You may look at the played \stn{} cards of any one other player.}{}{}
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\action{FAMINE}{While this card is in effect, no \act{} cards may be drawn.}{}{true}
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\action{ABUNDANCE}{Remove \textbf{Famine} from play. Draw as many \act{} cards as there are players, then give each player one card of your choosing.}{}{}
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\action{AMNESIA}{Remove all persistent \act{} cards from play.}{}{}
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\action{HONESTY}{You may turn any of your own played \stn{} cards face-up.}{}{}
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\action{FEAR}{While you hold this card, you may not play any other \act{} cards.}{}{}
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\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 points. Only the first player to reveal will gain points. If no player reveals \textbf{Love}, you lose 2 points.}{}{}
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\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 points. Only the first player to reveal will gain points. If no player reveals \textbf{Love}, you lose 2 points.}{}{}
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\action{LOVE}{If another player has \textbf{Love}, they may reveal it and discard it, and you both gain 2 points. Only the first player to reveal will gain points. If no player reveals \textbf{Love}, you lose 2 points.}{}{}
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\action{TITHES}{All players must give you one of their \act{} cards, of their choosing.}{}{}
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\action{PURIFICATION}{All players, including yourself, must reveal one of their played \stn{} cards and then return it to their hand.}{}{}
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\action{TURNABOUT is FAIR PLAY}{You may pick the card up and play it yourself immediately afterwards.}{If an \act{} allows a player to take cards from your hand}{}
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% STANCES
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BARGAIN}{}{BARGAIN}{3}{-1}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{BETRAYAL}{}{BETRAYAL}{2}{0}
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\stance{SYMBIOSIS}{\brg{}: both players gain an additional 2 points.}{BARGAIN}{3}{-1}
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\stance{EXCOMMUNICATION}{This card must be played face-up.}{BETRAYAL}{4}{0}
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\stance{QUID PRO QUO}{At any time once played, this card can be flipped face-up to negate a player's \act{}.}{BARGAIN}{3}{-1}
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\stance{ASSASSINATION}{\brg{}: the other player loses 2 additional points.}{BETRAYAL}{1}{0}
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\stance{FAIR DEAL}{This card must be played face-up.}{BARGAIN}{4}{-1}
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\stance{COUP d'ETAT}{If played against the player with the most points in the last round, they lose 2 additional points.}{BETRAYAL}{2}{0}
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\stance{CONTRACTUAL OBLIGATIONS}{\btr{}: the other player loses 3 points.}{BARGAIN}{1}{1}
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\stance{A TRUE NAME, SPOKEN SOFTLY}{}{BETRAYAL}{1}{1}
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\stance{PEACEKEEPING}{\btr{}: you may take all \act{} and \fin{} cards of the other player.}{BARGAIN}{3}{-1}
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\stance{“PEACEKEEPING”}{\brg{}: take all the \act{} cards of the other player.}{BETRAYAL}{2}{0}
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\stance{CAMERADERIE}{}{BARGAIN}{4}{-2}
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\stance{BITTER TASTE}{The other player must also redraw all their \brg{} cards at the beginning of the next round.}{BETRAYAL}{2}{0}
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\stance{LOVE-TACKLE}{If a player reveals this card during the game, it is flipped face-up, and they must give you all their \act{} cards.}{BARGAIN}{3}{-1}
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\stance{THROWN to the LAMPREYS}{This card must be played face-up and cannot be moved or interacted with. The player this card is played against must immediately play 2 of their \stn{} cards.}{BETRAYAL}{0}{0}
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% FINALS
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\final{ENTROPY}{Cancel the effects of all \fin{} cards this round.}{0}
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\final{CURSED DECK}{Swap two played \stn{} cards between any two players other than yourself.}{1}
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\final{STOIC HYMNAL}{Your \stn{} cards cannot be changed by any future \fin{} effects this round.}{2}
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\final{VOW of VENGEANCE}{If you have played a \brg{} against a \btr{}, you may take all their held \act{} and \fin{} cards.}{3}
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\final{ACT of PENANCE}{If you have played a \btr{} against a \brg{}, you may change your stance to a \brg{}, if you are holding one. If you do so, the other player gains 2 extra points.}{4}
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\final{LORD of the PIT}{Gain 3 points for every time you have played a \btr{} against a \btr{} in this round.}{5}
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\final{PIETY}{Gain 3 points for every time you have played a \brg{} against a \btr{} in this round.}{6}
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\final{PERJURY}{Replace one of your played \stn{} cards with one of the opposite \stn{}, if you hold one.}{7}
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\final{MARTYRDOM}{Choose another player. Both of you lose 5 points. If you are already the player with the lowest score before losing these points, only the other player loses 5 points.}{8}
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\final{PANTHEON}{If more than half the \fin{} cards have already been resolved, gain 3 points. Otherwise, lose 1 point.}{9}
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\final{the ABYSS}{The player of the next \fin{} to resolve loses 4 points.}{10}
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\final{FLAGELLATION}{Lose 3 points. You may not lose any further points this round, for any reason.}{11}
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\final{CHAOS}{Pick up 4 played \stn{} cards, shuffle them, and randomly deal them back to where they were taken from before revealing them.}{12}
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\final{FUNERAL PYRE}{Take 3 points from one player, and give 3 points to a player other than yourself.}{13}
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\final{INTERREGNUM}{Choose another player. All other players vote for you, or for the other player. If you win a majority of votes, take 3 points from the other player. If you do not, give 3 points to them.}{14}
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\final{P'Zea-ia-Gwlfth}{If this is the last \fin{} to resolve, gain 5 points.}{15}
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\final{ANARCHY}{Every player gains 1 point for every \brg{} they have played.}{16}
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\final{BURNT OFFERINGS}{You may ignore any points lost due to any one \btr{}.}{17}
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\final{MÓRRÍGAN}{Gain 1 point for every time a player played a \btr{} against a \brg{} in this round.}{18}
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\final{SACRIFICE}{Gain 3 points and discard all of your \act{} and \fin{} cards.}{19}
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\final{CONTRITION}{Ask a player you have played a \btr{} against if they forgive you. If they do, you gain 3 points, and they gain 1 point.}{20}
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\final{FINAL RITES}{Select 3 pairs of \brg{}/\btr{} and swap them. You may only select 1 interaction involving yourself.}{100}
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\end{document} |